The Krosan Tusker: A Comprehensive Review
The Krosan Tusker is a five-mana boar beast with a unique cycling mechanic that allows it to search for and draw basic land cards. While its high mana cost and limited size may make it seem unwieldy, the Tusker can be a powerful addition to certain decks that focus on generating card advantage.
The Krosan Tusker's cycling mechanic is its most distinctive feature. When the player chooses to cycle this card, they discard it and draw two green mana cards from their library. If there are any basic land cards in their library, they may search for them, reveal one, put it into their hand, and then shuffle their library.
This ability allows the Tusker to gain a significant advantage by generating card draw and allowing its player to play more lands on their turn. However, it's worth noting that the Tusker does not generate any combat value when cycled, meaning that it will only attack if the player chooses to do so normally.
The Krosan Tusker is often considered a combo piece in decks that focus on card draw and land generation. When paired with cards like Sylvan Library or Forest, the Tusker can generate an absurd amount of card advantage by cycling it repeatedly.
One popular strategy for playing the Tusker involves using it to generate card draw, then playing a large number of lands to set up future turns. This can be particularly effective in decks that focus on ramping into bigger spells, such as Jund or Simic Ramp.
However, the Tusker's high mana cost means that it is often difficult to include in decks that need to generate tempo quickly. In these cases, the player may choose to play more aggressive creatures and cards like Keldon Marauders instead.
The Krosan Tusker can be a powerful addition to several deck archetypes:
In general, the Tusker is most effective in decks that can take full advantage of its cycling mechanic. Players who are willing to invest time and resources into building a deck around this creature will be rewarded with incredible returns.
The Krosan Tusker has been relatively popular in competitive Magic: The Gathering for several years, particularly in formats like Modern and Commander. However, its viability can vary depending on the specific metagame and tournament format.
In recent years, the Tusker has become less viable in Modern due to the rise of more aggressive decks like Sultai Control and Jund. However, it remains a staple in some Commander formats, where its cycling mechanic is seen as a powerful tool for generating card advantage.
The Krosan Tusker's cycling mechanic can have several interesting interactions with other cards:
The Krosan Tusker was first released in 2009 as part of the original Krosan trilogy. Its art depicts a massive boar beast roaming through the jungle, surrounded by ancient ruins and mysterious artifacts.
According to the Magic: The Gathering flavor text, the Tusker is said to be "a creature of great ferocity and cunning", able to "track down its prey with ease". While these descriptions are certainly evocative, they also hint at a more complex and nuanced nature for this iconic card.
The Krosan Tusker is a powerful and unique creature that offers incredible returns to players who are willing to invest time and resources into building a deck around it. While its high mana cost can make it difficult to include in some decks, the Tusker's cycling mechanic makes it an ideal fit for ramp and control decks. With careful gameplan and strategic play, the Tusker can be a game-changer in competitive Magic: The Gathering formats.
When building a deck around the Krosan Tusker, there are several considerations to keep in mind:
By carefully selecting these components and gameplan, players who are willing to invest time and resources into building a deck around the Krosan Tusker will be rewarded with incredible returns.