Cultivate
This common sorcery is a powerful land acceleration tool that can help you ramp into more expensive spells. It allows you to search your library for up to two basic lands, putting one onto the battlefield tapped and keeping the other in hand.
In Commander, Cultivate is often used to accelerate towards more expensive mana rocks like Mythic Rites or Llanowar Elves. Its versatility also makes it a popular choice in casual and multiplayer formats.
Cultivate
This common sorcery from the Mirrodin Besieged set is a reliable way to search for basic lands in your library. The card's effects are straightforward, making it an excellent addition to any green-based deck.
When Cultivate is cast:
In a Commander deck, Cultivate's primary role is as a flexible land-drawing tool. Its ability to find basic lands can help support a variety of green-based strategies, especially those that rely on ramping mana quickly or finding specific land combinations.
Cultivate is a versatile common sorcery that has found its way into various deck archetypes, from casual to competitive builds. Its ability to search for and add basic lands to the board or hand makes it an attractive addition to green-based strategies.
One of the primary uses of Cultivate is in ramping up mana development, particularly for combo decks and engines like Ancestral Recall and Goblin Guide. By adding a single land to the battlefield while also placing another into hand, Cultivate provides a way to accelerate mana generation without relying on more expensive cards.
In terms of Commander strategies, Cultivate is most beneficial in green-based archetypes such as:
These builds often rely on aggressive creatures and token production, where having an additional land on the board can be crucial for generating power quickly.
Cultivate also sees play in more casual and niche builds, such as:
In these decks, Cultivate serves as a way to supplement existing ramp spells like Llanowar Elves and Sylvan Caryatid, allowing for faster development of the board.
Furthermore, Cultivate pairs well with cards like Mox Opal and Expedition Map, which enable even more aggressive and explosive starts.
Overall, while Cultivate may not be a flashy or overpowered card, its value lies in its consistency and reliability as a ramp spell.
Cultivate is a versatile sorcery that excels at fixing mana, accelerating land development, and providing card advantage. Its ability to search for two basic lands allows it to support a wide range of green decks, from aggressive ramp strategies to more controlling midrange plans.
Combos with Ramp Spells
One way to leverage Cultivate's power is by combining it with powerful ramp spells like ** Explosive Vegetation, Gilt-Leaf City, or Renewal Zone**. These cards accelerate the player's mana development, enabling them to play lands more efficiently and set up a strong board presence.
Example: Play Cultivate on turn 2 to find two basic lands. Use one of these lands to play Explosive Vegetation, which taps for three colorless mana. On your next turn, use the other land found by Cultivate to play Gilt-Leaf City, which allows you to untap a tapped creature and tap another untapped creature or land.
Synergy with Land-Based Tokens
Cultivate's ability to put one of the found lands onto the battlefield tapped can be used to create a variety of token-producing effects. For instance, playing a land like Elvish Mystic or Folia alongside Cultivate enables the player to generate additional tokens, which can be leveraged for card advantage.
Example: Play Cultivate on turn 2 to find two basic lands and put one onto the battlefield tapped. Use this tapped land to play Elvish Mystic, which generates a 0/1 green creature token when you cast it. The other found land can be used to accelerate your mana development, allowing you to play more powerful spells.
Interactions with Card Draw
Cultivate's ability to put one of the found lands into your hand can also provide card advantage by enabling you to draw additional cards through effects like Llanowar Elves, Nature's Claim, or Sylvan Library. By playing a land that draws an extra card, you can potentially find more powerful spells and accelerate your game plan.
Example: Play Cultivate on turn 2 to find two basic lands and put one into your hand. Use this drawn land to play Llanowar Elves, which generates a 1/1 green creature token when it's cast. The other found land can be used to accelerate your mana development, allowing you to play more powerful spells.
By leveraging these advanced interactions with ramp spells, land-based tokens, and card draw effects, players can maximize the potential of Cultivate in their Commander decks.
Cultivate Mistakes
In Commander, Cultivate is a versatile card that can be used to ramp up your mana or fix your colors. However, there are some common mistakes players make when using this card.
Common Mistakes in Specific Commander Decks
Key Takeaways
Cultivate is a versatile and reliable spell that can be used in various situations to accelerate land development. Its ability to search for and reveal two basic lands, put one onto the battlefield tapped, and add another to your hand makes it an excellent choice for players looking to maintain a strong board presence.
Common Applications:
Notable Interactions:
Budget-Friendly Commander Options:
For players looking to build a budget-friendly Commander deck, consider incorporating the following cards:
These cards can help supplement Cultivate's ability, allowing players to build a robust and budget-friendly Commander deck.
Accessibility:
Cultivate is a common sorcery from the Mirrodin Besieged set, making it easily accessible to players. Its non-foil versions are extremely affordable, with a price point that's less than 1 cent in Tix (the game's internal currency).
Style Guidelines:
Cultivate is a versatile common sorcery that can be used to build around various Commanders, color identities, and themes. Its ability to search for two basic land cards makes it an excellent addition to any deck focused on ramp or land acceleration.
Commander Pairings:
Color Identities:
Themes:
Synergy Cards:
Combo Notes:
Cultivate is a staple in many green decks, particularly in Commander. Its ability to search for basic lands and add them to the battlefield or hand makes it an excellent card draw tool.
Commander Impact:
Other Formats:
Banned/Legality:
Casual/Overlooked:
Cultivate: A Land-Delivering Sorcery
In a Mono-Green deck, Cultivate excels when playing against opponents with limited board presence. By searching for two basic lands, you can immediately establish a strong land advantage and fuel your mana development.
However, Cultivate falls short when facing opponents with established board presence. In such situations:
In Commander matchups, Cultivate's effectiveness depends on the specific metagame and your opponent's strategy:
Ultimately, Cultivate excels in situations where land advantage and card draw are crucial. It's essential to consider the specific matchup, the state of the board, and the available cards when deciding whether to play Cultivate.
Cultivate has been a part of Magic's history since its introduction in Mirrodin Besieged (M11) as a common sorcery. With a mana cost of {2}{G}, it enables players to search for basic lands, providing a reliable way to accelerate land development.
Reprints of Cultivate have appeared in several sets:
In terms of tournament presence, Cultivate has been included in various formats, including Commander (EDH) and Modern. According to EDHREC, it holds the 18th position among all cards by EDH popularity.
Cultivate is often found in iconic green-blue combo decks that leverage its ability to accelerate land development. One notable example is the "Abzan Combo" decklist from the 2014 Pro Tour Season:
Cultivate's versatility has led to it being included in various lists, including those focused on green-blue and blue-green strategies.
In the vast expanse of the Mirrodin block, where the remnants of an ancient world struggle to reclaim their place among the stars, Tarmogoyf's verdant companions find solace in the fertile plains. Cultivate, a humble sorcery from the set Mirrodin Besieged (M11), embodies the symbiotic relationship between life and growth.
Its oracle text is deceptively simple: Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle. This common sorcery serves as a reliable means of ensuring a steady supply of mana in mid-game, allowing players to sustain their developing board presence.
As the world of Mirrodin struggles to heal from the ravages of the artifacts left behind by its ancient creators, Cultivate's quiet resilience resonates with the land itself. The card's utility is not flashy or explosive, but it provides a steady heartbeat in the rhythm of the game. In an environment where Boros Charm's aggressive tempo often clashes with the defensive stances of other factions, Cultivate's understated elegance offers a welcome respite.
In combination with Giant Growth, Cultivate becomes an integral part of a land-heavy strategy, ensuring that even as creatures grow in power and numbers, the underlying foundation of mana remains robust. Conversely, pairing it with Urgent Rationality can result in a potent tempo play, allowing players to rapidly accelerate their mana development.
Cultivate is more than just a utility spell; it's an affirmation of life's persistence even in the harshest environments. As the Mirrodin block's rich tapestry weaves together tales of redemption and renewal, Cultivate remains a testament to the enduring power of nature.
Budget-Friendliness and Accessibility
Cultivate is a common sorcery from the Mirrodin Besieged set that offers excellent value for its mana cost. At only 3 colorless mana, this card can be cast relatively early in the game.
As a common card, Cultivate has been reprinted several times across various sets, making it easily accessible to players. This abundance of printings ensures that the card's price remains reasonable.
Currency | Price |
---|---|
EUR | €0.36 (non-foil) / €2.81 (foil) |
USD | $0.74 (non-foil) / $4.94 (foil) |
The non-foil versions of Cultivate are extremely affordable, with a price point that's less than 1 cent in Tix (the game's internal currency). This makes it an excellent choice for players on a budget.
For Commander decks, consider the following similar cards:
These alternatives offer varying levels of functionality, but all share similarities with Cultivate's ability to manipulate lands.
For players looking to build a budget-friendly Commander deck, consider the following:
These cards can help supplement Cultivate's ability, allowing players to build a robust and budget-friendly Commander deck.