Ancient Tomb is a Mythic Rare land that adds two mana of any color when tapped, but deals 2 damage to the player. Its power level is relatively low due to its drawback, making it less appealing for casual play.
In competitive formats like Commander, Ancient Tomb sees some use in Golgari and Azorius strategies, where its ability to generate card advantage can be leveraged with cards like Tarmogoyf or Snapcaster Mage. However, its damage drawback can be a significant liability in these decks.
Ancient Tomb
Mana Cost: Type: Land Oracle Text: {T}: Add {C}{C}. This land deals 2 damage to you.
As a land, Ancient Tomb has no power or toughness. It's primarily used as a mana source and interacts with other cards in the game state.
Activated Ability:
Interactions:
Edge Cases:
Commander-Specific Quirks:
Strategic Applications of Ancient Tomb
Ancient Tomb is a powerful and versatile land that can be incorporated into various Commander decks, particularly those focused on aggressive strategies or high-tide game plans. Its ability to add two mana, regardless of the color combination, makes it an attractive addition to decks featuring Ancestral Recall, Mystic Remora, or other cards that benefit from early-game ramp.
Aggro Strategies
Aggressive decks often prioritize drawing into their win conditions quickly, and Ancient Tomb's ability to add mana in the early game is a valuable asset. For example, a Kethril, Sun of Oreskos deck can use Ancient Tomb to accelerate its mana development, allowing for faster draws into more powerful creatures.
High-Tide Game Plans
Commander decks that focus on high-tide strategies often aim to flood the board with creatures and spells to overwhelm their opponents. Ancient Tomb's ability to add two mana can help these decks reach their desired level of flood quickly, enabling them to unleash a barrage of Simian Spirit Guide-supported spells or other powerful effects.
Color Identity-specific Strategies
Ancient Tomb is particularly useful in Mono-Blue and Azorius-Control decks, which often rely on drawing into powerful spells quickly. In these colors, Ancient Tomb can be used to accelerate the development of one's mana base, allowing for faster draws into Counterspell or other control effects.
Competitive Builds
In competitive play, Ancient Tomb is often used in high-level Commander decks that focus on aggressive strategies or control. For example, a Mono-Blue deck featuring Ancestral Recall, Mystic Remora, and Simian Spirit Guide can use Ancient Tomb to fuel its game plan.
Casual Builds
In casual play, Ancient Tomb is often used in more experimental or niche decks that focus on aggressive strategies. For example, a Kethril deck featuring Goblin Rabblemaster, Trostani's Summoner, and other creatures can use Ancient Tomb to accelerate its mana development.
In summary, Ancient Tomb is a versatile land that can be incorporated into various Commander decks, particularly those focused on aggressive strategies or high-tide game plans. Its ability to add two mana makes it an attractive addition to decks featuring early-game ramp cards or control effects.
Ancient Tomb is a versatile and iconic land in Magic: The Gathering, particularly well-suited for Commander decks. One of its primary uses is as a mana acceleration tool, allowing players to add two colorless mana on tap.
One strategy involves pairing Ancient Tomb with Liliana of the Veil. Liliana's ability to sacrifice creatures to draw cards can be augmented by using the mana generated from Ancient Tomb to play more aggressive, smaller creatures. These creatures can then be sacrificed to fuel Liliana's ability, creating a cycle that accelerates both board presence and card advantage.
Another interaction worth noting is the combination of Ancient Tomb with Mox Opal. Since Mox Opal allows players to add one mana of any color to their pool whenever they generate two colorless mana, it complements Ancient Tomb perfectly. This synergy enables players to accelerate their mana development and play more expensive spells earlier in the game.
Vedalken Archmage is a card that benefits from the additional mana generated by Ancient Tomb. Vedalken Archmage's ability can be tapped to generate an additional two colorless mana, which can then be used to accelerate further or to play more expensive cards. This interaction demonstrates how Ancient Tomb can serve as a key component in combo decks that rely on rapid mana acceleration.
Ad Nauseam is another strategy that benefits from the accelerated mana generation provided by Ancient Tomb. By creating an environment where players can generate large amounts of life and card advantage, Ancient Tomb becomes a crucial part of Ad Nauseam's success. This interaction highlights the land's potential to enable complex strategies in competitive gameplay.
In summary, Ancient Tomb offers several creative opportunities for advanced play, from accelerating mana development with Mox Opal to enabling combo strategies like those seen with Vedalken Archmage or Ad Nauseam.
Ancient Tomb: Common Mistakes and Misplays
In Commander, Ancient Tomb is a highly sought-after land due to its ability to add two mana for a single colorless mana cost. However, players often overlook the potential drawbacks of playing this card.
To get the most out of Ancient Tomb in Commander:
Ancient Tomb is a mythic rare land from the Lorwyn-Treachery Card Set (LTC) that adds two mana of any color when tapped, dealing 2 damage to you in the process. The foil version of this card comes with a hefty price tag, retailing for around $245.18 USD.
Budget-Friendliness
As a mythic rare, Ancient Tomb is not budget-friendly, especially considering its relatively low utility compared to other lands that can produce multiple colors. In contrast, more affordable options like Tolaria West or Badlands offer similar mana fixing capabilities without the steep price tag.
Commander Considerations
In Commander decks, it's essential to balance the cost of a card with its playability and impact on gameplay. Given Ancient Tomb's high price, players might be better off exploring alternative lands like Polluted Delta or Watery Grave, which provide similar benefits without breaking the bank.
Alternative Options
Some budget-friendly alternatives to Ancient Tomb include:
These cards offer varying degrees of mana fixing and can help build a more affordable Commander deck.
Deckbuilding Around Ancient Tomb
Ancient Tomb is a mythic rarity land card from the Lorwyn-Tivolli (LTC) set. This card has seen play in various formats and can be built around with specific Commanders, color identities, themes, or engines.
Ancient Tomb's ability to add 2 mana of any color makes it an excellent addition to decks that rely on ramping up their mana output quickly. The following color combinations are particularly well-suited for this card:
Some notable commanders that pair well with Ancient Tomb include:
Ancient Tomb has been used in various combo decks, including:
Some notable synergy cards with Ancient Tomb include:
Keep in mind that Ancient Tomb's drawback of dealing 2 damage to the player is relatively minor compared to its benefits. However, be aware that this can interact negatively with certain cards or effects that trigger on lands being played.
Ancient Tomb is a powerful and versatile land in Commander and other formats. Its unique ability to add two mana of any color, Sol Ring style, makes it an attractive inclusion for decks relying on expensive spells.
Commander
In the Commander format, Ancient Tomb sees play in various strategies that focus on ramping up to big spells quickly. Its primary drawback is its cost: every time a player casts Ancient Tomb and adds two mana, the land itself deals 2 damage to them. This can be mitigated by playing it with Ancestral Vision or other effects that reduce life loss.
Other Formats
Outside of Commander, Ancient Tomb sees some play in formats like Modern and Legacy, where players are looking for ways to accelerate their mana development. However, its value is generally lower compared to more targeted ramp spells like Forsage.
Availability and Pricing
Ancient Tomb's price point is relatively high due to its rarity (mythic) and popularity among Commander players. The foil version can be quite expensive, with a USD foil price of $245.18 as of now.
Rarity and Availability
Given its power level and versatility, it's not surprising that Ancient Tomb has been printed in several sets since its original release in the Lorwyn-Tempting Timeless (LTC) set.
Ancient Tomb is not banned in any format and remains a valuable addition to Commander decks.
Key Scenarios & Matchups
Ancient Tomb excels in situations where it can be played early to ramp up mana quickly and generate a large amount of life gain. This makes it particularly effective in combo decks that rely on explosive starts.
On the other hand, Ancient Tomb struggles in situations where its drawbacks outweigh its benefits. This includes:
In multiplayer games, Ancient Tomb's politics and board presence become even more significant. Players must carefully consider their life total management and make strategic decisions about when to play this card.
Overall, Ancient Tomb excels in combo and ramp strategies, but can struggle in control decks and linear aggro archetypes. Its politics and board presence become even more critical in multiplayer environments.
Ancient Tomb has a storied history, having been first printed in the original Lorwyn (Lor) block back in 2007 as part of the classic set. This mythic rarity land was designed to provide an efficient way to generate mana in the early days of Magic: The Gathering.
Tournament presence: The EDHREC popularity rankings show Ancient Tomb at a respectable 59th place, indicating it is still considered a viable and relevant card in Modern and Commander formats.
Iconic decks: One notable example of Ancient Tomb's inclusion is in the popular deck archetypes such as "Mox Zoo" and "Goblin Anarch" from the early days of Magic. In these decks, Ancient Tomb was often paired with cards like Mox Sapphire and Mox Jet to accelerate mana development.
EDHREC stats: EDHREC ranks Ancient Tomb at 59th place in terms of overall popularity. While this is not a particularly high ranking, it indicates the card still sees play in many decks.
Printings and reprints: In addition to its initial printing in Lorwyn (Lor) back in 2007, Ancient Tomb has seen various reprints throughout Magic: The Gathering's history.
The Ancient Tomb, a relic from a bygone era. This mythic land is said to be the final resting place of an ancient civilization, where powerful mages and sorcerers once wielded dark magic to bend reality to their will. The air is thick with the weight of history, as if the very fabric of time has been worn thin in this forgotten place.
The tomb itself is a labyrinthine complex of crumbling stone and overgrown vegetation, its entrance guarded by ancient statues that seem to watch and wait for unsuspecting travelers. As one ventures deeper into the heart of the tomb, they may stumble upon hidden chambers containing ancient artifacts and forbidden knowledge. Tolarian Academy, with its emphasis on arcane research, would likely view such discoveries as invaluable resources.
Despite its ominous reputation, the Ancient Tomb is not without its allure. For those willing to brave its dangers, the tomb offers a glimpse into the past, where powerful entities once wielded unfathomable power. This land deals 2 damage to you upon play, a constant reminder that this is no place for the faint of heart.
In the world of Dominaria, Ancient Tombs like this one serve as a testament to the civilization's catastrophic downfall, a grim reminder of the cost of hubris and ambition.
Ancient Tomb is a mythic rare land from the Lorwyn-Treachery Card Set (LTC) that adds two mana of any color when tapped, dealing 2 damage to you in the process. The foil version of this card comes with a hefty price tag, retailing for around $245.18 USD.
Budget-Friendliness
As a mythic rare, Ancient Tomb is not budget-friendly, especially considering its relatively low utility compared to other lands that can produce multiple colors. In contrast, more affordable options like Tolaria West or Badlands offer similar mana fixing capabilities without the steep price tag.
Commander Considerations
In Commander decks, it's essential to balance the cost of a card with its playability and impact on gameplay. Given Ancient Tomb's high price, players might be better off exploring alternative lands like Polluted Delta or Watery Grave, which provide similar benefits without breaking the bank.
Alternative Options
Some budget-friendly alternatives to Ancient Tomb include:
These cards offer varying degrees of mana fixing and can help build a more affordable Commander deck.