Epic Experiment

Epic Experiment

Return to Ravnica Mythic
Mana Cost: {X}{U}{R}
Type: Sorcery
Epic Experiment Text:
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.
Artist: Dan Murayama Scott
Collector Number: 159
Release Date: 2012-10-05
Art crop

Full Analysis

Generated on 2025-06-29T15:53:04.090322 • Legacy Format

Epic Experiment: A Comprehensive Review

TL;DR Summary

Epic Experiment is a powerful sorcery card that enables players to exile the top X cards of their library, cast instant and sorcery spells with mana value X or less from among them without paying their mana costs, generating significant advantages in drawing power, card advantage, and potential for big plays.

Detailed Card Mechanics and Interactions

Epic Experiment is a complex card that demands careful consideration when played. When cast, it exiles the top X cards of your library, where X is determined by the number of mana you pay (typically 1 or 2). From these exiled cards, players can then cast instant and sorcery spells with mana value X or less from among them without paying their mana costs.

For example, if a player casts Epic Experiment for 2 mana, they exile the top 2 cards of their library. They can then use one of those cards to cast a spell that requires 1 mana (like Lightning Bolt), or use another card to cast a spell that requires 2 mana.

A crucial interaction with Epic Experiment is how it interacts with other removal spells or effects that affect your graveyard. If an exiled card was originally cast into your graveyard, it will not be put back in your library after re-exiling the top cards of your library.

Strategic Uses, Combos, and Synergies

Epic Experiment can be used to create a wide range of strategies depending on how players choose to play with the exiled cards. Some examples include:

  • Drawing a large number of cards from their library by casting spells that benefit from Epic Experiment
  • Using exiled cards to answer an opponent's spell or ability
  • Creating a "card draw" engine that allows players to consistently generate new cards
  • Playing around opponents' removal spells or other threats

One popular strategy for playing with Epic Experiment is to cast it repeatedly and try to find as many useful cards as possible. This can be particularly effective in combo decks, where the goal is to create a specific chain of effects that win the game.

Deckbuilding Roles and Archetypes

Epic Experiment can serve multiple roles in a deck depending on how players play with the exiled cards:

  • Combo deck: Epic Experiment can be used as part of a combo deck, where it's paired with other spells to create a powerful chain of effects.
  • Control deck: By focusing on drawing and protecting their life total, Epic Experiment can help control an opponent's board and limit their ability to play.
  • Aggro deck: In an aggressive deck, Epic Experiment can be used to accelerate the game by generating a lot of card draw.

When building around Epic Experiment, consider including cards that benefit from drawing or have a strong impact on the game state.

Format Viability and Competitive Context

In Standard format, Epic Experiment has seen moderate play and has been considered a powerful tool for combo decks. However, its viability can vary depending on the specific deck and metagame.

Outside of Standard, Epic Experiment can be more viable in formats where players have access to more powerful removal spells or other threats that can limit their opponent's ability to play. In some cases, it can also be a good fit for older formats like Modern, where the mana base is different and there are fewer restrictions on how cards can interact.

Rules Interactions and Technical Notes

One key interaction with Epic Experiment is its effect on cards that were originally cast into your graveyard. If an exiled card was not originally cast into your graveyard, it will be put back in your library after re-exiling the top cards of your library.

Another important note is that players can use Epic Experiment to cast instant and sorcery spells from exile, but they cannot use it to cast other types of spells (like enchantments or planeswalkers).

Art, Flavor, and Historical Context

Epic Experiment's art depicts a scientist working in a lab, surrounded by various contraptions and tools. The card's flavor text reads "The results are...unpredictable." This reflects the spell's ability to manipulate your library and generate card draw.

As for historical context, Epic Experiment was first introduced in Guilds of Ravnica, one of the most recent sets released by Wizards of the Coast. It has been a popular addition to many decks since its release and is widely regarded as a powerful tool for combo players.

Key Points Summary

In summary, Epic Experiment is a complex sorcery card that offers a wide range of strategic possibilities depending on how players choose to play with the exiled cards. When building around it, consider including cards that benefit from drawing or have a strong impact on the game state. While its viability can vary depending on the format and metagame, Epic Experiment remains a powerful tool for combo decks in Standard format and has potential in older formats like Modern.

As with any card in Magic: The Gathering, careful consideration must be given to how players play it, as it's a highly situational card that can greatly impact their game state. By mastering the intricacies of Epic Experiment, players can unlock new levels of strategic depth and success in their gameplay.

Conclusion

Epic Experiment is a card that demands attention and consideration from its players. Its ability to generate card draw, manipulate your library, and create powerful combos make it a valuable addition to many decks. By understanding how Epic Experiment works and how to play with it effectively, players can unlock new levels of success in the game.