Dismember is a potent instant spell that allows you to temporarily disable a single target creature, rendering it -5/-5 and neutralizing its threat for the remainder of the turn. By paying {1}{B/P}{B/P} (or 2 life), Dismember provides a versatile removal solution against specific threats.
Dismember's mechanics revolve around its ability to disable a target creature, making it an excellent removal spell. The spell's text is specific about how {B/P} mana can be paid with either black mana or 2 life, allowing for flexibility in terms of playing the cost.
When Dismember is cast and its cost is paid, the target creature becomes -5/-5 until the end of turn. It's worth noting that Dismember only affects creatures, not planeswalkers or other types of permanents.
Additionally, while a creature is under the effects of Dismember, it cannot attack or block, effectively neutralizing its threat for the remainder of the turn. This ability makes Dismember particularly effective in mid-game situations where you're trying to control the board and clear space for larger threats.
Dismember's ability to disable a single target creature makes it an excellent removal spell. Its power level can vary depending on the context in which it is played, but generally speaking, it is best used against a specific threat that you feel can be mitigated with this spell.
One popular way to play Dismember is as part of a combo deck that focuses on disrupting or neutralizing opponent creatures. In these types of decks, Dismember often takes center stage and becomes a crucial tool for setting up key combos.
Dismember pairs well with cards that focus on life loss, sacrifice, or drawing cards from the graveyard. Cards like Grave Titan or Doomed Dissenter can create an interesting synergy when paired with Dismember, as they both deal with creatures and can help you to clear a path for your own threats.
As a removal spell, Dismember often takes on the role of a mid-game threat. Its ability to turn an opponent's creature into a non-threat makes it valuable in decks that focus on disrupting their board or clearing space for larger threats.
In general, Dismember is most effective when paired with other creatures and abilities that allow you to maintain control over the board while slowly whittling away at your opponent's life total. A common archetype involving Dismember includes a mix of removal spells (like Abolish or Path to Exile) and smaller, more agile creatures that can take advantage of its disabled opponent.
Some possible archetypes for Dismember include:
In Standard formats like Modern and Legacy, Dismember has seen various levels of viability over the years. While it was initially banned in some formats due to its raw power level, newer versions of the card have been reprinted with reduced power, making it more viable for competitive play.
Currently, Dismember is considered a mid-to-superior removal spell that can be effective in certain contexts, but may struggle against creatures with higher toughness or cards that disrupt its ability to work (such as Gilded Caravan).
Dismember's effects are only triggered when the creature it affects is on the battlefield. If you cast Dismember while your opponent has a creature on the stack, Dismember will still resolve if that creature ends up on the board.
When a creature is made -5/-5 by Dismember, its toughness is reduced to 0 and its power is also set to 0 until the end of the turn. While this makes the creature completely unplayable in most situations, it does not prevent it from being returned to its owner's hand or library.
Dismember was first printed in 2003 as part of the "Onslaught" expansion for Magic: The Gathering. Its art features a dark, haunting image of a creature writhing in agony on the battlefield.
The card's flavor is centered around its theme of 'dismantling' and 'disabling'. As such, Dismember often appears alongside other cards that focus on life loss, sacrifice, or removal, highlighting the darker aspects of Magic: The Gathering gameplay.
Dismember's raw power and versatility make it a valuable addition to many Magic decks. Its mechanics allow for simple yet powerful interactions with creatures, making it an essential tool in controlling the board and clearing space for larger threats.
When played strategically, paired with key removal spells or life-gaining cards, Dismember can prove to be an invaluable asset in the heat of battle. Whether used as part of a combo deck or as a standalone threat, this card's impact on the battlefield should never be underestimated.
Dismember is a powerful and versatile removal spell that can provide a significant advantage in competitive Magic gameplay. Its ability to disable a single target creature makes it an excellent tool for controlling the board and clearing space for larger threats.
When used strategically, paired with key removal spells or life-gaining cards, Dismember can prove to be a game-changer in the heat of battle. Whether you're building a combo deck or a control deck, this card is sure to provide a significant impact on your gameplay experience.