Earthquake

Earthquake

Commander 2017 Rare
Mana Cost: {X}{R}
Type: Sorcery
Earthquake Text:
Earthquake deals X damage to each creature without flying and each player.
Flavor:
They fell screaming into the depths of the chasm like so many pebbles tossed down a well.
Artist: Adrian Smith
Collector Number: 137
Release Date: 2017-08-25
Art crop

Full Analysis

Generated on 2025-06-27T11:19:25.446791 • Legacy Format

The Timeless Versatility of Earthquake

A Classic Sorcery with Enduring Appeal

Earthquake is a staple card in Magic: The Gathering, offering players a versatile and potent tool for dealing massive damage to creatures on the battlefield. With its flexible mana cost and ability to clear the board of threats, it has remained a popular choice across various formats and metagames.

Understanding Earthquake's Mechanics and Interactions

Earthquake is a straightforward sorcery that deals X damage to each creature without flying and each player. The crucial phrase "without flying" is often overlooked, but its implications are significant. Creatures with flying abilities, such as Serra Angel or Goblin Rabblemaster, are immune to the effects of Earthquake. This distinction highlights the importance of carefully selecting which creatures can be targeted by this card.

The damage dealt by Earthquake is directly proportional to the value of X, making it a highly situational card that can be played for various amounts of damage. While playing it at its minimum cost of {1}{R} may seem appealing, most players opt to utilize its full potential by playing it with a higher value of X.

One notable interaction to consider is the use of removal spells or cards with built-in destruction effects. Cards like Abrupt Decay or Suppression Field can interact with Earthquake in various ways, allowing players to remove threats while minimizing damage taken. This synergy highlights the card's adaptability and potential for combination play.

Strategic Uses, Combos, and Synergies

Earthquake is a versatile tool that can be employed in multiple strategic contexts. One common use is as a finisher in aggressive decks seeking to deal massive amounts of damage quickly. By playing Earthquake with a high value of X, players can clear the board of creatures and ensure their opponent takes significant damage.

In more controlling or midrange decks, Earthquake serves as a way to stabilize the board against opponents' aggressive plays. By dealing damage to creatures without flying, players can gain an advantage in the late game by removing threats while pressuring their opponent's life total.

Earthquake has several notable synergies with other cards and themes in Magic: The Gathering. It pairs well with burn spells or destruction effects that clear the board of creatures, allowing for creative combination play. Players may also utilize Earthquake in conjunction with creature removal spells to create a "blast" strategy, clearing the opponent's side of the board while dealing damage to their life total.

Some notable combinations include:

  • Earthquake + Abrupt Decay: This combination enables players to clear the board of creatures without taking unnecessary damage.
  • Earthquake + Suppression Field: Similar to the previous example, this combination utilizes destruction effects to remove creatures while minimizing damage taken.
  • Earthquake + Goblin Rabblemaster: In aggressive decks featuring Goblin Rabblemaster, Earthquake can be used to deal significant damage to opponents' life totals.

Deckbuilding Roles and Archetypes

Earthquake is a versatile card that can be integrated into multiple deck archetypes. Some common roles for this card include:

  • Aggressive decks: Players may use Earthquake as a finisher or late-game threat, dealing massive damage to their opponent's life total.
  • Midrange decks: In controlling or midrange decks, players can utilize Earthquake as a way to stabilize the board against opponents' aggressive plays.
  • Combo decks: Players may employ Earthquake in combination with other cards and effects to create powerful combos and synergies.

In terms of specific deck archetypes, Earthquake is often used in:

  • Red Burn: This aggressive archetype relies on dealing massive amounts of damage quickly, making Earthquake a staple inclusion.
  • Gruul Aggro: Similar to the previous example, this deck archetype utilizes Earthquake as a finisher or late-game threat.

Format Viability and Competitive Context

Earthquake has been played in various formats throughout its history. In casual Constructed games, it is often included as a flexible way to deal damage to creatures and players. However, in more competitive settings such as Modern or Legacy events, the card's viability depends on the specific metagame and deck archetypes.

In Modern, Earthquake sees play in some aggressive decks aiming to deal massive amounts of damage quickly. In Legacy, it is occasionally used in combo or control decks seeking to stabilize the board against opponents' aggressive plays.

Notable Tournaments and Events

Earthquake has been featured in several high-profile tournaments:

  • The 2019 Magic World Championship: Earthquake was included in several top-8 decklists as a flexible way to deal damage.
  • The 2020 Modern Grand Prix: Players utilized Earthquake in various deck archetypes, including aggressive burn decks.

Rules Interactions and Technical Notes

When playing with Earthquake, players should be aware of the following rules interactions:

  • Targeting: Since Earthquake deals damage to creatures without flying and each player, it is not targeted at any specific entity on the battlefield. This means that removal spells or cards with built-in destruction effects can interact with the card in various ways.
  • Mana cost: The mana cost of Earthquake is flexible, allowing players to play the card for a variety of amounts of damage.
  • Damage calculation: When calculating the total amount of damage dealt by Earthquake, remember that it deals X points of damage to each creature without flying and each player.

Art, Flavor, and Historical Context

The artwork for Earthquake depicts a massive earthquake devastating a cityscape. The illustration is characteristic of Magic: The Gathering's early card art style, with bold colors and dramatic lighting.

In terms of flavor, the card's text description suggests that it is a powerful force of nature, capable of leveling cities and dealing damage to entire armies.

Earthquake was first printed in the original Alpha set in 1993. Since its release, the card has seen various printings and reprints across multiple sets.

Conclusion

Earthquake remains a timeless classic in Magic: The Gathering, offering players a versatile and potent tool for dealing massive damage to creatures on the battlefield. With its flexible mana cost and ability to clear the board of threats, it continues to be a staple inclusion in various deck archetypes. Whether used as a finisher or late-game threat, Earthquake is a card that can adapt to suit the needs of any player, making it an enduring presence in the world of Magic: The Gathering.

Summary of Key Points

  • Earthquake deals X damage to each creature without flying and each player.
  • The card's mana cost is flexible, allowing players to play it for various amounts of damage.
  • Players may utilize Earthquake in combination with other cards and effects to create powerful combos and synergies.
  • In competitive settings, the card's viability depends on the specific metagame and deck archetypes.

By understanding its mechanics, interactions, and strategic uses, players can harness the full potential of this classic sorcery.