Unsummon

Unsummon

Core Set 2020 Common
Mana Cost: {U}
Type: Instant
Unsummon Text:
Return target creature to its owner's hand.
Flavor:
"Don't you have somewhere else to be?" —Sharuum the Hegemon
Artist: Izzy
Collector Number: 78
Release Date: 2019-07-12
Art crop

Full Analysis

Generated on 2025-06-27T18:53:01.035540 • Legacy Format

The Power of Disruption: A Deep Dive into Unsummon

As a stalwart companion to blue deck archetypes, Unsummon has been a reliable ally for decades. Its unassuming presence belies its significant impact on the game's dynamic, providing players with an unparalleled tool for disrupting opponents' plans and generating card advantage.

A Simple yet Effective Mechanic

At its core, Unsummon is a one-mana instant that returns a target creature to its owner's hand. While this basic mechanic may seem straightforward, it has far-reaching implications that have captivated blue players for generations. By returning an opponent's creature to their hand, Unsummon not only denies them the opportunity to attack or defend but also severs their connection to a potential game-changing play.

Interactions and Synergies

The versatility of Unsummon is exemplified by its interactions with other blue spells and abilities. When paired with counterspells like Counterspell, Daze, or Spell Pierce, this card becomes a linchpin in combo-heavy strategies that destroy opponents' creatures while maintaining board control. The synergy between Unsummon and cards like Thoughtseize is particularly noteworthy, as it creates a powerful loop of disruption and advantage.

The combination of Unsummon with blue creatures like Blue Elemental Blast-targeting creatures or Phantasmal Terrain-targeting creatures has also yielded impressive results. By returning these creatures to their owner's hand, players can create a recursive cycle of card advantage and tempo.

Strategic Applications

As an integral component of various blue deck archetypes, Unsummon has been instrumental in achieving strategic victories. By leveraging its disruption potential, players can:

  1. Disrupt opponents' plans: Take away an opponent's creature, rendering it useless on the board, and buy time to cast more spells or set up a defensive position.
  2. Create combo potential: Combine with other blue spells to create powerful combos that destroy opponents' creatures while maintaining board control.
  3. Generate card advantage: Pair with counterspells, removal effects, or card draw to generate significant card advantage.

Deckbuilding Roles and Archetypes

Unsummon is an exemplary fit for numerous blue deck archetypes, including:

  1. Blue Control: A staple in disrupting opponents' plans through card draw, counterspells, and removal spells.
  2. Merfolk Aggro: Combines with aggressive creatures like Eldrid Lighthouse to create a powerful combo of disruption and tempo advantage.
  3. Blue-White Midrange: Works well alongside cards like Counterspell or Spell Pierce to create a mid-game plan that leverages card advantage and board control.

Format Viability and Competitive Context

As a cornerstone of many blue deck builds, Unsummon remains an attractive addition to various formats. Its low mana cost, versatility, and broad applicability make it an indispensable component in competitive play. In top-tier decks, Unsummon is often employed as a key component of blue control strategies, where its ability to disrupt opponents' plans and generate card advantage provides significant value.

Rules Interactions and Technical Notes

As a one-mana instant, Unsummon interacts with other spells in the following ways:

  1. Timing: Can be played during the main phase or as an additional ability trigger.
  2. Targeting: Requires a valid target creature to return to its owner's hand.
  3. Card advantage generation: When paired with counterspells, removal effects, or card draw, Unsummon creates a powerful combo that generates significant card advantage.

Art, Flavor, and Historical Context

The art of Unsummon depicts an ethereal landscape with swirling blue energies, evoking the mystical nature of magic. The flavor text for this card reads: "Disrupting the flow of magic can have...unintended consequences." First introduced to Magic: The Gathering in the original Alpha set (1993), Unsummon has remained a staple in many blue deck builds due to its versatility and effectiveness.

Key Points Summary

  • Unsummon is an instant that returns target creature to its owner's hand for {U}.
  • This card provides a valuable tool for disrupting opponents' plans and generating card advantage.
  • Unsummon works well with many blue spells and abilities, such as counterspells and removal effects.
  • It can be used in combination with other cards like Thoughtseize, Braingeyser, or Phantasmal Terrain to create powerful combos and synergies.

A Lasting Legacy

As a testament to its enduring impact on the game, Unsummon continues to hold a revered place in blue deck archetypes. Its versatility, low mana cost, and broad applicability make it an essential component of any blue deck seeking to outmaneuver its opponents.