Wrenn and Six

Wrenn and Six

Secret Lair Showdown Mythic
Mana Cost: {R}{G}
Type: Legendary Planeswalker — Wrenn
Wrenn and Six Text:
+1: Return up to one target land card from your graveyard to your hand. −1: Wrenn and Six deals 1 damage to any target. −7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
Artist: Ricardo Cavolo
World Average Price: $169.13
Foil Price: $839.70
Collector Number: 15
Release Date: 2024-02-23
Art crop

Full Analysis

Generated on 2025-06-30T08:16:06.438212

Wrenn and Six Analysis Guide

Introduction to Wrenn and Six

Wrenn and Six is a powerful Planeswalker that can greatly benefit many types of decks. Its abilities allow it to return lands from the graveyard, deal damage to opponents, and create an emblem that enables the re-casting of instant and sorcery cards.

Understanding Wrenn and Six's Abilities

Wrenn and Six's abilities are designed to be flexible and adaptable to various deck archetypes. Here's a breakdown of its mechanics:

+1 Ability: Land Return

The +1 ability allows Wrenn and Six to return up to one target land card from the graveyard to the hand. This can be especially useful in decks that rely on lands, such as control or combo decks.

  • Example: In a control deck running Witchcraft, Wrenn and Six's +1 ability can be used to return a Witchcraft-targeted land from the graveyard to the hand, allowing the player to maintain card advantage.
  • Interaction with other cards: This ability interacts with cards like Rest in Peace, which allows you to put a target creature or planeswalker from the battlefield into its owner's graveyard. Wrenn and Six can return lands that were previously sent to the graveyard using this effect.

-1 Ability: Dealing Damage

The -1 ability deals 1 damage to any target. This can be used to attack an opponent directly or to kill a creature or other permanent on the board.

  • Strategic uses: Wrenn and Six's -1 ability is particularly effective in aggro decks that want to quickly kill their opponents.
  • Counterplay considerations: However, this ability makes Wrenn and Six vulnerable to removal spells like Path to Exile, which can send her to the graveyard.

-7 Ability: Emblem Creation

The -7 ability creates an emblem with "Instant and sorcery cards in your graveyard have retrace." This allows Wrenn and Six to cast instant and sorcery cards from their graveyard by discarding a land card, rather than paying their normal costs. This can be a game-changer in combo decks that rely on instant and sorcery spells.

  • Example: In a combo deck running Doomsday, Wrenn and Six's -7 ability enables the re-casting of a Doomsday-targeted instant or sorcery card from the graveyard by discarding a land card, allowing for an exponential advantage.
  • Interaction with other cards: This ability interacts with cards like Swords to Plowshares, which allows you to return a target creature or planeswalker from the battlefield to its owner's hand. Wrenn and Six can use this effect in combination with her -7 ability.

Strategic Uses, Combos, and Synergies

Wrenn and Six's abilities make it an excellent addition to many deck archetypes:

Combo Decks

Wrenn and Six is particularly well-suited for combo decks that rely on instant and sorcery cards. Its -7 ability allows it to enable the re-casting of these spells, creating a powerful synergy.

  • Example: In a combo deck running Witchcraft and Doomsday, Wrenn and Six's abilities can be used in combination to create an explosive game state.
  • Considerations for success: However, combo decks often rely on specific card interactions and sequence of plays. Wrenn and Six must be carefully chosen and paired with other cards to achieve optimal synergy.

Control Decks

In control decks, Wrenn and Six can be used to return lands from the graveyard, allowing the player to maintain card advantage and control the board.

  • Example: In a control deck running Witchcraft and Rest in Peace, Wrenn and Six's +1 ability can be used to return lands that were previously sent to the graveyard using Rest in Peace.
  • Considerations for success: Control decks often rely on maintaining a strong board presence. Wrenn and Six must be paired with other cards that enable long-term card advantage, such as Witchcraft.

Aggro Decks

Wrenn and Six's -1 ability can be used to deal damage to opponents directly, making it a great addition to aggro decks that want to quickly kill their opponents.

  • Example: In an aggro deck running Leyline of Sanctity, Wrenn and Six's -1 ability can be used to deal damage to opponents directly.
  • Considerations for success: However, aggro decks often rely on aggressive plays. Wrenn and Six must be carefully chosen and paired with other cards that enable rapid board progression.

Deckbuilding Roles and Archetypes

Wrenn and Six can be built into various deck archetypes:

Combo Magic

Wrenn and Six is a core piece in many combo decks. Its -7 ability enables the re-casting of instant and sorcery cards, creating an exponential advantage.

  • Example: In a combo deck running Doomsday, Wrenn and Six's -7 ability can be used to enable the re-casting of a Doomsday-targeted instant or sorcery card from the graveyard by discarding a land card.
  • Considerations for success: Combo decks often require specific card interactions and sequence of plays. Wrenn and Six must be carefully chosen and paired with other cards to achieve optimal synergy.

Control Magic

In control decks, Wrenn and Six provides card draw and land return, allowing the player to maintain pressure on the opponent.

  • Example: In a control deck running Witchcraft and Rest in Peace, Wrenn and Six's +1 ability can be used to return lands that were previously sent to the graveyard using Rest in Peace.
  • Considerations for success: Control decks often rely on maintaining a strong board presence. Wrenn and Six must be paired with other cards that enable long-term card advantage, such as Witchcraft.

Aggro Magic

Wrenn and Six can be used in aggro decks to deal damage and kill opponents quickly.

  • Example: In an aggro deck running Leyline of Sanctity, Wrenn and Six's -1 ability can be used to deal damage to opponents directly.
  • Considerations for success: Aggro decks often rely on aggressive plays. Wrenn and Six must be carefully chosen and paired with other cards that enable rapid board progression.

Format Viability and Competitive Context

Wrenn and Six is a relatively powerful Planeswalker that can be found in Standard formats. Its abilities make it well-suited for combo and control decks, but its power level can vary depending on the format and metagame.

Standard

In Standard, Wrenn and Six is a staple in many combo and control decks. Its -7 ability allows it to enable re-casting of instant and sorcery cards, making it a powerful addition to any deck.

  • Considerations for success: However, the format's diversity can make it challenging to optimize Wrenn and Six's performance.
  • Example: In a combo deck running Doomsday, Wrenn and Six's -7 ability enables the re-casting of a Doomsday-targeted instant or sorcery card from the graveyard by discarding a land card.

Modern

In Modern, Wrenn and Six's abilities make it less viable than in Standard. The format tends to favor more durable and interactive decks.

  • Considerations for success: While Wrenn and Six can still be effective in certain Modern archetypes, its performance is generally lower than in Standard.
  • Example: In a combo deck running Tectonic Shift, Wrenn and Six's -7 ability enables the re-casting of a Tectonic Shift-targeted instant or sorcery card from the graveyard by discarding a land card.

Rules Interactions and Technical Notes

Wrenn and Six's abilities interact with other rules in the following ways:

Dealing Damage with -1 Ability

The -1 ability deals 1 damage to any target. This means that Wrenn and Six can attack an opponent directly, but it also makes her vulnerable to removal spells like Path to Exile, which can send her to the graveyard.

  • Counterplay considerations: Aggro decks often rely on dealing direct damage to opponents. However, this ability makes Wrenn and Six vulnerable to removal spells.
  • Interactions with other cards: This ability interacts with cards like Swords to Plowshares, which allows you to return a target creature or planeswalker from the battlefield to its owner's hand.

Creating an Emblem with -7 Ability

The -7 ability creates an emblem with "Instant and sorcery cards in your graveyard have retrace." This requires the player to discard a land card in order to cast these spells.

  • Example: In a combo deck running Doomsday, Wrenn and Six's -7 ability enables the re-casting of a Doomsday-targeted instant or sorcery card from the graveyard by discarding a land card.
  • Interactions with other cards: This ability interacts with cards like Swords to Plowshares, which allows you to return a target creature or planeswalker from the battlefield to its owner's hand.

Art, Flavor, and Historical Context

Wrenn and Six's art features Wrenn, a determined-looking elf, standing alongside her loyal companion, Six, a large bear-like creature. The flavor text reads: "I am the one who brings life back to the land." This reflects Wrenn's ability to return lands from the graveyard, giving her the power to revive and revitalize.

  • Artistic interpretation: The art style can be interpreted as a mix of natural and mystical elements.
  • Flavor text analysis: The flavor text emphasizes Wrenn's role in bringing life back to the land, highlighting her connection to nature and the environment.

Summary of Key Points

Wrenn and Six is a versatile Planeswalker that can greatly benefit many deck archetypes. Its abilities make it an excellent addition to combo and control decks, while its power level can vary depending on the format and metagame.