Shriekmaw

Shriekmaw

Commander 2014 Uncommon
Mana Cost: {4}{B}
Type: Creature — Elemental
P/T: 3/2
Oracle Text:
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Artist: Steve Prescott
Art crop

Full Analysis

Generated on 2025-06-29T03:54:24.172501

Shriekmaw: A Comprehensive Review of the Flying Elemental Creature

Shriekmaw is a formidable flying elemental creature that has been a staple in many Standard formats, particularly in black- and blue-based decks. Its unique combination of evasion and destruction potential makes it an attractive choice for players looking to disrupt their opponents' plans.

Mechanics and Interactions

At its core, Shriekmaw's mechanics are centered around its fear keyword, which renders it untouchable by most creatures. This means that most opponents will have to use either artifact creatures or black creatures as blockers. However, this also makes Shriekmaw vulnerable to removal spells and other forms of destruction.

One of the most significant advantages of Shriekmaw is its ability to destroy nonartifact, nonblack creatures when entering the battlefield. This effect can be particularly devastating in the early game, where opponents are often still developing their board presence. By disrupting their plans with a single creature, players can gain an immediate advantage and set themselves up for success later on.

Shriekmaw also has an evoke ability, which allows it to be cast without paying its mana cost when played at the beginning of end step. This can be particularly useful in combination with other evasion creatures or spells that provide a way to play smaller creatures earlier than usual.

Strategic Uses and Combos

Shriekmaw is typically used as a mid-game threat or late-game finisher, where its ability to destroy nonartifact creatures can have a significant impact. Players often pair Shriekmaw with other removal spells and evasive creatures to create a formidable board presence.

One common combination for Shriekmaw involves pairing it with Darkblast or Lightning Bolt, which can provide a way to clear the board of opponent's creatures and create space for Shriekmaw to operate. Another popular strategy involves pairing Shriekmaw with other removal spells like Vines of Vastwood or Griselbrand, allowing players to disrupt opponents' plans while also creating opportunities for themselves.

In more aggressive decks, Shriekmaw can be used in combination with other flying creatures like Monastery Swiftspear or Serum Visions, which provide a way to attack and disrupt the opponent's life total quickly. By playing smaller creatures earlier than usual, players can set themselves up for success later on and create opportunities for Shriekmaw to take center stage.

Deckbuilding Roles and Archetypes

Shriekmaw typically fills a role as a mid-game threat or late-game finisher in black- and blue-based decks. It excels at disrupting opponents' plans with its fear mechanic and ability to destroy nonartifact creatures, making it an ideal choice for control decks or more tempo-driven strategies.

One popular archetype that incorporates Shriekmaw involves pairing it with other removal spells and evasive creatures to create a formidable board presence. This can be achieved in a variety of deck archetypes, including Millage, Griselbrand, or Vast Urban Wilderness.

Another strategy for incorporating Shriekmaw into a deck involves using it as part of an evasive package, where flying creatures like Monastery Swiftspear or Serum Visions provide the means to attack and disrupt opponents' life totals. This can be achieved in more aggressive decks that rely on speed and tempo.

Format Viability and Competitive Context

Shriekmaw has been a staple in Standard format since its introduction, particularly in black- and blue-based decks. Its ability to destroy nonartifact creatures when entering the battlefield makes it an attractive choice for control decks or more tempo-driven strategies.

In recent years, Shriekmaw has seen increased competition from other removal spells like Griselbrand or Vines of Vastwood, which provide similar disruption potential at a lower cost. However, its flying ability and fear mechanic still make it a formidable choice for many players.

At the competitive level, Shriekmaw is often used in combination with other removal spells and evasive creatures to create a formidable board presence. Players like Jon Finkel and Eric Raptak have showcased the effectiveness of Shriekmaw in competition, particularly in control decks that prioritize tempo and disruption.

Rules Interactions and Technical Notes

Shriekmaw's fear mechanic renders it untouchable by most creatures, but not all. Creatures with Trample or Menace abilities can still block Shriekmaw, as these keywords allow them to ignore the creature's power or toughness when determining whether they can block it.

When entering the battlefield, Shriekmaw destroys a target nonartifact, nonblack creature. This effect is resolved immediately and does not require any additional mana or interaction with other cards.

Shriekmaw's evoke ability allows it to be cast without paying its mana cost when played at the beginning of end step. However, this ability can only be used once per turn, and Shriekmaw will still need to pay its full mana cost on subsequent turns.

Art, Flavor, and Historical Context

Shriekmaw's art depicts a fearsome elemental creature with glowing red eyes and razor-sharp claws. Its flavor text suggests that it is a harbinger of doom, able to strike fear into the hearts of those who dare oppose it.

In terms of historical context, Shriekmaw was first introduced in 2005 as part of the Mirrodin set. It has since become a staple in many Standard formats, particularly in black- and blue-based decks.

Key Points Summary

Shriekmaw is a formidable flying elemental creature with a unique combination of evasion and destruction potential. Its fear mechanic allows it to bypass most blockers, making it an ideal choice for control decks or more tempo-driven strategies. Shriekmaw's ability to destroy nonartifact creatures when entering the battlefield makes it particularly devastating in the early game.

In terms of deckbuilding roles and archetypes, Shriekmaw typically fills a role as a mid-game threat or late-game finisher in black- and blue-based decks. It excels at disrupting opponents' plans with its fear mechanic and ability to destroy nonartifact creatures.

At the competitive level, Shriekmaw has been shown to be an effective choice in control decks that prioritize tempo and disruption. Its flying ability and fear mechanic make it a formidable opponent for many players.

Overall, Shriekmaw is a powerful and versatile creature that can be used in a variety of deck archetypes. Its unique combination of evasion and destruction potential makes it a staple in many Standard formats, particularly in black- and blue-based decks.